Jul 26, 2006, 08:15 PM // 20:15
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#2
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Academy Page
Join Date: May 2005
Location: 127.0.0.1
Profession: N/
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The search button is your friend.
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Jul 26, 2006, 08:48 PM // 20:48
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#3
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Forge Runner
Join Date: Feb 2006
Location: Thornill, ON, Canada
Guild: THE CANUCK MONKS (TCM)
Profession: W/R
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Mortalis Doleo's build is the first N/Me
http://www.guildwarsguru.com/forum/s...ad.php?t=88310
Glints Baine's Build works for UW (page 2 of above link)
Also look at the thread: The UW Necromancer: Complete Guide to the SS/SV
which is a few threads down from this one.
Hope this helps.
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Jul 26, 2006, 09:38 PM // 21:38
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#4
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Wilds Pathfinder
Join Date: Nov 2005
Guild: Cult Unseen
Profession: N/Me
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Well first of all let me point out that all you need is to sit in ToA for 2 minutes and you'll see the dame build over and over being spammed by all the noob SS who decided that spamming their whole build in abbreviations would attract more monks.
Echo/SS/SV/AV/BR/RH/DE/Res
Thats a very common variation nowadays. If you need translation help its:
Archane Echo
Spiteful Spirit
Sympathetic Visage
Ancestor's Visage
Blood ritual
Reckless Haste
Desecrate Enchantment
ressurection signet
This build is debateable according to the user and his/her monk.
There is no need for using SV and AV only one or the other really. You can echo one of them or you can use it once arcane echo SS and then put a cover hex which can be reckless haste. Some monks don't like reckless haste it increase the chances of them being interrupted. If that is the case you can use suffering or shadow of fear. Shadow of fear is also debateable because the slowed attack rate lowers the monks income of energy.
Blood ritual is also yet another debateable subject because the monk build using blessed signet usually has more than enough energy.
Other things people either used to take or like to take are energy tap, power spike(for nightmares), empathy or insidious parasite, wastrel's worry, distortion, enfeeble blood, and much more.
Insidious parasite and empathy while they do extra damage to one of the blades it makes one die before the other and over all slows the process. Insidious parasite also allows you to solo a grasping darkness easily just incase one gets past your monk and goes for you by just putting insidious parasite on him he won't do much damage at all and he'll take 21 or so each time. I sometimes use distortion and enfeeble blood for just incase my monk dies on Aatxes i can kill them myself by pullling them with SS then enfeeble blood as they come then put on distortion long enough to get reckless haste on them 8/10 times youll live long enough for the Aatxes to kill themselves on SS. I've seen a necro use Wastrel's Worry for the same purpose of soloing after his monk dies but it only worked good on smites. Because smites don't like to go back to their original spots when they kill the monk he would lure em put on WW and run back some then do it again and he would just kite them until WW killed them all, slow but true.
Hope this gives you some ideas.
Last edited by Dark Tykane; Jul 26, 2006 at 09:46 PM // 21:46..
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Jul 27, 2006, 07:11 AM // 07:11
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#5
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Banned
Join Date: Feb 2006
Location: Rotterdam (The Netherlands)
Guild: Rotterdam Pride
Profession: Mo/
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N/Me
Attributes:
Illusion Magic: 11
Blood Magic: 3 (minor rune)
Soul Reaping: 7 (minor rune)
Curses: 16 (superior rune+scar pattern)
1 Arcane Echo - Enchantment Spell
If you cast a "spell" in the next 20 seconds, Arcane Echo is replaced with that spell for 20 seconds. Arcane Echo ends prematurely if you use a non-spell skill.
2 Spiteful Spirit {Elite} - Hex Spell damage 37 duration 21
For 8-18 seconds, whenever target foe attacks or uses a skill, Spiteful Spirit deals 5-29 shadow damage to that foe and all adjacent foes.
3 Reckless Haste - Hex Spell duration 21 % miss 52
For 5-17 seconds, target foe and all adjacent foes are Hexed with Reckless Haste. While Hexed, they attack 25% faster but have a 15-43% chance to miss with attacks.
4 Sympathetic Visage - Enchantment Spell duration 17 sec
For 8-18 seconds, whenever target ally is hit by a melee attack, all adjacent foes lose all adrenaline and 3 energy.
5 Ancestor's Visage - Enchantment Spell duration 17 sec
For 8-18 seconds, whenever target ally is hit by a melee attack, all adjacent foes lose all adrenaline and 3 Energy.
6 Desecrate Enchantments - Spell shadow dam 64 shadow dam each ench 21
Target foe and all nearby foes take 6-49 shadow damage and 4-17 shadow damage for each enchantment on them.
7 Blood Ritual - Enchantment Spell 9 sec
Sacrafice 17% max health. For 8-13 seconds, target touched ally gains +3 energy regeneration. Blood Ritual can not be used on the caster.
8 rez signet
enemies in UW
Dying Nightmare
skills:
Rend Enchantments
Bladed Aatxe
skills:
Deadly Riposte
Gash
Riposte
Savage Slash
Sever Artery
drop rates:
Gold: 29%
Equippable Item: 19%
Piles of glittering Dust: 12%
Glob of Ectoplasm: 4%
Demonic Remains: 28%
Grasping Darkness
skills:
"Fear Me!"
Distracting Blow
Flurry
Skull Crack
drop rates:
Gold: 31%
Equippable Item: 23%
Demonic Remains: 43%
Smite Crawler
skills:
Divine Intervention
Mend Condition
Reversal of Fortune
Shield of Judgment
Smite Hex
Zealot's Fire
drop rates:
Gold: 27%
Equippable Item: 41%
Piles of glittering Dust: 9%
Glob of Ectoplasm: <2%
Phantom Residue: 20%
Coldfire Night
skills:
Aura of Restoration
Frozen Burst
Maelstrom
Rust
Shard Storm
Ward Against Harm
drop rates:
Gold: 29%
Equippable Item: 43%
Demonic Remains: 26%
this is how i use my skills to kill enemies
Dying Nightmare
wand them to death
you must kill them A.S.A.P because they can strip enchantments from monk. monk can cover it with Spell Breaker but kill them when you can
Bladed Aatxe
use skills in following order
1-2-1-3-6
mostly this is enough and the monk can agro the next group.
Grasping Darkness
use skills in following order
cast 4-5 on monk so the grasps can not steal energy from monk
then cast 1-2-1-6
Smite Crawler
use skills in following order
cast 4-5 on monk
then cast 1-2-1-6
because you used 4-5 on monk the smites can not use Smite Hex. so when you cast the second SS you can sit and wait till they are dead.
when echo is still recharging then use skill in next order
cast 4-5 on monk
then cast 2-3-6-2 (when recharged)
because you use reckless haste the smites attack faster so SS damage does its work very well.
Coldfire Night
use skills in following order
1-2-1-3-6-1-2
you got to act quick when monk agro's coldsfire nights, monk mostly use Spell Breaker after that the monk gets interupted lots of times. exp monks will find it not hard, but there are enough monks who die vs coldfire nights.
well thats it. i got a 55 monk and a SS. when playing with my SS i kill many in a short time. specially smites. if the monk is a exp monk and agro's 3 groups i give them 15 sec and all are dead if i use the skills mentioned above.
the quicker the kill the faster you can go for your next run. remember time is money.
good luck
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Jul 27, 2006, 08:18 AM // 08:18
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#6
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Wilds Pathfinder
Join Date: Nov 2005
Guild: Cult Unseen
Profession: N/Me
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So squan you are indeed one of the people I was speaking of when I spoke of spamming their whole builds hoping for a monk to come along. You had a good point with the one smite thing and using both AV and SV but having 11 illusion is just a waste I run 8 illusion magic....
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Jul 31, 2006, 06:45 AM // 06:45
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#7
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Banned
Join Date: Feb 2006
Location: Rotterdam (The Netherlands)
Guild: Rotterdam Pride
Profession: Mo/
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Quote:
Originally Posted by Dark Tykane
So squan you are indeed one of the people I was speaking of when I spoke of spamming their whole builds hoping for a monk to come along. You had a good point with the one smite thing and using both AV and SV but having 11 illusion is just a waste I run 8 illusion magic....
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thanx
11 is indeed 2 much, but i dont need the points. never have energy problems
and indeed, its my way to get a monk quick. when i play with my 55 monk, i hope the SS necro has same build like my necro, so we can do the uw run quick.
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Jul 31, 2006, 07:26 PM // 19:26
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#8
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Wilds Pathfinder
Join Date: Nov 2005
Guild: Cult Unseen
Profession: N/Me
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Quote:
Originally Posted by squan
thanx
11 is indeed 2 much, but i dont need the points. never have energy problems
and indeed, its my way to get a monk quick. when i play with my 55 monk, i hope the SS necro has same build like my necro, so we can do the uw run quick.
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Anybody remember ack when there was a ton of, "55 monk LF Spiteful Necro for UW"?
Now its all, "55 monk lf Echo/SS/SV/AV/BR/RH for 50/50 UW"
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